Mirror Ladybug
LIGHT 1

Mirror Ladybug

  • ATK:
  • 100

  • DEF:
  • 100

  • View:
  • 2828




If you control at least 1 face-up monster and have no monsters in your Graveyard, you can Special Summon this card from your hand. When this card is Special Summoned this way, this card's Level becomes equal to the total Levels of all other monsters you control. If the Level of this card is higher than 12, destroy this card.




 
 
AI Power Analysis
Material bodyConfidence: MediumEvaluated Oct 7, 2026
49± 5/ 100
Power Score
Intrinsic 52
Deck 48

Mirror Ladybug — Power Evaluation

Final Score: 49 ± 5 · Confidence: Medium

  • Intrinsic: 52 · Deck: 48 · Meta: provisional
  • Primary role: Material body · Secondary: Extender, Utility

Why it scores here

Mirror Ladybug scores as a modest, conditional material provider whose value depends entirely on existing board state. Its level-scaling mechanic (becoming the sum of all other monsters' Levels) makes it flexible Synchro material for decks with diverse Levels, and it appears in three archetypes with strong Synchro partners (Majestic Red/Star Dragon). However, the empty-Graveyard summon condition severely limits accessibility mid-combo lines, and with no combo data, we cannot confirm the actual strength of its Synchro enablement. As a standalone effect, it generates no advantage and no disruption—all value flows from what you Synchro into.

Axis scores

Axis Score Evidence
Accessibility 45 The empty-Graveyard condition is a hard gate, especially mid-combo; most strategies fill the GY by turn 1–2, making this reliably summoned only in early turns or GY-avoiding decks (inferred).
Combo & Conversion 35 Without combo data, conversion is inferred from text: the level-scaling enables niche Synchro targets, but the self-destruct clause (>12 Levels) limits combos where the board total exceeds 12 (inferred).
Resource Economy 40 Special Summon from hand is free, offsetting no inherent card advantage generation or GY refuel (verified).
Effect & Interaction 15 The card itself has no disruption, removal, or negation; all interaction is downstream of Synchro plays (verified).
Material Utility 72 Level 1 Insect with LIGHT attribute and dynamic level scaling makes it clean Synchro material; Majestic Red/Star Dragon and Baronne de Fleur partners suggest strong Synchro compatibility (observed).
Resilience & Flexibility 30 A negated Special Summon leaves it in hand; once on field, it is vulnerable to removal or Synchro removal; no built-in recovery or alternative routes (inferred).
Deck-Building Efficiency 60 No archetype lock or garnet risk; appears in 3 distinct archetypes as a 2-copy role-player, suggesting modest slot cost and splashability (observed).

Calculation

Weight profile: 0.7 Material body + 0.3 Extender. Intrinsic ≈ 52, Deck ≈ 48, Meta = provisional. Modifiers: GY condition friction (-1). Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Flexible Synchro material with dynamic level scaling (sum of all other monsters' Levels)
  • Clean tuner-capable body (Level 1, LIGHT Insect)
  • Free Special Summon from hand (no card cost)
  • Appears in 3 distinct archetypes without archetype lock
  • Strong synergy with Majestic Synchro monsters (Red/Star Dragon) and Baronne de Fleur

Weaknesses

  • Empty-Graveyard condition is a hard accessibility gate mid-combo
  • Self-destruct clause if Level > 12 limits board size in some Synchro strategies
  • 100 ATK/DEF makes it a liability if left on field without Synchro resolution
  • Generates no card advantage or disruption on its own
  • No built-in recovery or alternative summon routes if negated

Counters / choke points

  • Negate the Special Summon effect (e.g., Ash Blossom & Joyous Spring, Infinite Impermanence)
  • Fill the Graveyard before the card can be accessed (mill/send effects)
  • Remove the card before Synchro plays resolve
  • Decks with <12 total Level synergy may struggle to avoid the self-destruct clause

Best use

Flexible Synchro material enabler; secondary body for diverse-Level boards. Decks: White Forest, Timelord, Kashtira, GY-avoiding Synchro decks. Suggested copies: 2.

Evidence & gaps

  • Verified: Level 1 Insect, LIGHT attribute; Special Summon from hand if you control ≥1 face-up monster and have 0 GY monsters; On Special Summon, this card's Level becomes the sum of all other monsters' Levels; If Level > 12, destroy this card; Appears in 3 distinct archetypes (White Forest, Kashtira, Timelord); Not a top card across any format
  • Observed: Average 2 copies per deck (range 1–3); 100% inclusion in going-first gameplay (all 3 decks); Top partners are Synchro monsters (Majestic Red/Star Dragon) and interaction pieces (Impermanence, Ash, Maxx C)
  • Inferred: Primary role is flexible Synchro material provider due to level-scaling and Synchro synergies; Accessibility is restricted mid-combo by empty-Graveyard condition; No inherent card advantage or disruption without Synchro resolution; Self-destruct clause at >12 Levels may be a feature (avoiding over-leveling) or a liability in high-Level boards
  • Data gaps: No combos supplied—combo conversion and synergy are text-only inferences No guides supplied—no human context on intended role or tech reasoning No usage statistics (StatisticsCard)—archetype inclusion % limited to 3-deck sample Only 3 deck samples across ~2 years—limited recency/consistency data No banlist token—assumed 3 copies (unlimited)











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